- Inter-faculty Studies in Bioinformatics and Systems Biology
- Bachelor's degree, first cycle programme, Computer Science
- Bachelor's degree, first cycle programme, Mathematics
- Master's degree, second cycle programme, Bioinformatics and Systems Biology
- Master's degree, second cycle programme, Computer Science
- Master's degree, second cycle programme, Mathematics
(in Polish) Teoria gier w socjologii i naukach politycznych 3500-FAKL-TG-OG
Game theory, developed in the 1940s, is considered one of the most important achievements of the twentieth-century economy, but it has applications not only in this field: it is also used in political science, sociology, psychology, biology, philosophy and computer science. For example, in political science, game theory is central to the "formal theory of politics," in sociology, the theory of rational choice. In biology (but also in sociology) it is an important tool for understanding the course of evolutionary processes. The aim of the course is to familiarize participants with the basic concepts and constructions of game theory (especially those of the most interesting for a sociologist and political scientist), as well as to indicate their possible applications in social sciences - primarily sociology and political sciences. Apart from attending classes, participants will be expected to read books (on average no more than a dozen or so pages for each class), and to practice solving tasks (including computational tasks).
Type of course
Mode
Prerequisites (description)
Course coordinators
Learning outcomes
Has basic knowledge of politics and participation of society in the public sphere
Is aware of the consequences of choosing a particular theoretical perspective
Can interpret past and present social events (political, cultural, and economic) using sociological concepts and theories
Can use basic sociological terms and categories to analyze societies, particularly contemporary Polish society
Can independently form simple judgments on the causes of selected social processes and phenomena
Can form judgments on motives of human behavior and predict its social consequences
Can argue a thesis
Is aware of the consequences of ongoing projects
Assessment criteria
Written exam
Permitted number of absences subject to justification: 2
Re-credit rules: as in the first term
Bibliography
Ph.D.Straffin, Teoria gier
J. Haman, Gry wokół nas
Additional information
Information on level of this course, year of study and semester when the course unit is delivered, types and amount of class hours - can be found in course structure diagrams of apropriate study programmes. This course is related to the following study programmes:
- Inter-faculty Studies in Bioinformatics and Systems Biology
- Bachelor's degree, first cycle programme, Computer Science
- Bachelor's degree, first cycle programme, Mathematics
- Master's degree, second cycle programme, Bioinformatics and Systems Biology
- Master's degree, second cycle programme, Computer Science
- Master's degree, second cycle programme, Mathematics
Additional information (registration calendar, class conductors, localization and schedules of classes), might be available in the USOSweb system: