Human-computer interaction 1000-2M09ICK
1. Introduction to HCI (Human-Computer Interaction). Designing interactions. Usability testing. Evolution of computer interfaces. Why nice interface works better? Modern computer interfaces.
2. User Centered Design
3. User interface design rules
4. Modeling of requirements and scope of a product by persons - user archetypes. Users and their targets. Ethnographic interviews.
5. Usability scenarios and the user context. Picture stories. Usability environment.
6. Prototypes. Methods and techniques of prototype design and testing.
7. Human factors. Error avoidance.
8. Usability measures and methods of testing.
9. Expert and heuristic evaluation.
10. Information architecture. Content design.
11. Usability tests with the users. Modern research techniques. Eye Tracking.
12. Methodology of empirical research of usability and HCI.
13. Interface design for handicapped persons.
Type of course
Bibliography
1. Alan Cooper. About Face 3.0
2. Bill Buxton. Sketching User Experiences: Getting the Design Right and the Right Design
3. J. Rubin. Handbook of Usability Testing
4. Jakob Nielsen, Hoa Loranger, Prioritizing Web Usability.
Additional information
Information on level of this course, year of study and semester when the course unit is delivered, types and amount of class hours - can be found in course structure diagrams of apropriate study programmes. This course is related to the following study programmes:
- Bachelor's degree, first cycle programme, Computer Science
- Master's degree, second cycle programme, Computer Science
Additional information (registration calendar, class conductors, localization and schedules of classes), might be available in the USOSweb system: