Transnational processes and governance 2102-ERASMUS-TPGO
Transnational processes and governance is an immersive gamification –simulation that allows students to experience the challenges, opportunities and complexity of the modern world in a very lively, intense and personal way. Simulation game is a way of teaching that allows active and personal understanding of the social and political processes. Multi-level governance and transnational use of the most compelling features of games and social networking and creates an adventure in which students are masters of their own destinies but find it more difficult than they ever imagined to achieve goals. It have been carefully designed to provide maximum insight into of managing transnational: cross border, multiculturalism, trust, cooperation, partnership, accountability, autonomy, and many other constructs not only as theoretical concepts, but the very experience of solving problems. Students learn to actively obtain information and carry out the synthesis of the needed resources. They build the teams’ projects to solve the problem(s). Soft skills – communication, relational are created in a simulated gaming situation.
Term 2023L:
Transnational processes and governance is an immersive gamification –simulation that allows students to experience the challenges, opportunities and complexity of the modern world in a very lively, intense and personal way. Simulation game is a way of teaching that allows active and personal understanding of the social and political processes. Multi-level governance and transnational use of the most compelling features of games and social networking and creates an adventure in which students are masters of their own destinies but find it more difficult than they ever imagined to achieve goals. It have been carefully designed to provide maximum insight into of managing transnational: cross border, multiculturalism, trust, cooperation, partnership, accountability, autonomy, and many other constructs not only as theoretical concepts, but the very experience of solving problems. Students learn to actively obtain information and carry out the synthesis of the needed resources. They build the teams’ projects to solve the problem(s). Soft skills – communication, relational are created in a simulated gaming situation. |
Type of course
Mode
Prerequisites (description)
Course coordinators
Learning outcomes
KNOWLEDGE
1 To be able to explain the different dimensions of transnational processes (K_W02)
2 To be able to describe the social and political behavior and activity (K_W03)
3 To be able to understand the mechanisms and working of social and political structures (K_W 09)
SKILLS
4 To be able to analyse critically the concepts and terms related to governance and transnationalism (K_U 01)
5 To be able to interpret issues of transnational political and social behavior and phenomena synthetically ( K_U03)
6. To be able to use the concepts and terms related to governance and collaboration to present his/her own analysis and ideas (K_U06)
SOCIAL COMPETENCES
7 Can work both independently and in a group, taking different roles (K_K 06)
Assessment criteria
The final grade is the result of:
1. Individual work – 35 of grade
2. Final assessement - group and individual effort to apply acquired knowledge and skills in simulated environment - 65% of grade
Practical placement
none
Bibliography
Internet sources necessary to the classes and the work projects
http://userpage.fu-berlin.de/~atasp/texte/tn_governance_benz.pdf
http://www.clingendael.nl/sites/default/files/Transnational%20Governance%20and%20Democratiy%20Legitimacy%20-%20Special%20Report.pdf
http://www.sciencespo.fr/liepp/sites/sciencespo.fr.liepp/files/WP8.pdf
http://www.mpifg.de/pu/workpap/wp10-5.pdf
Agnieszka Rothert (ed.) The Processes of Transnational governance, Warszawa, 2014
Term 2023L:
None |
Notes
Term 2023L:
none |
Additional information
Additional information (registration calendar, class conductors, localization and schedules of classes), might be available in the USOSweb system: